And finally scene 3 - work in progress. I had quite a headache with this scene. Because of its complexity I did a little bit of a google research and found out a way to navigate the scene using Assembly Definitions. The screen shots show the cache representations only. Also, putting the geometry to work in perspective was quite a challange but I believe it is as closest as possible to my concept. And now it is time to polish my modelling and put it together into a pre-viz.